The second is The Thing on Level 7, an unfathomably large eel-like creature in the depths of the sea. WebEntities 1-99 Entity 1 - "Dullers Entity 2 - "The Windows" Entity 3 - "Smiler" Entity 3,2 - "Screamers" Entity 3,3 - "Blushers" Entity 3,5 - "Frowner" Entity 3,8 - "Laughters" The Backrooms Common Entities Level-Specific Entities Unique Entities Joke Entities Entity 1 - Unknown Entity 1.1 - ??? "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. She's been a fan of games like Minecraft and Pokemon since her childhood, but has recently found a love for story-based games like Life is Strange, Night in the Woods, and Resident Evil. Not only is the twisted, toothy grin that the entity dons enough to give even the most fearless of players nightmares, but the way the entity spawns and lurks around each corner within the game makes its appearance far more chilling. WebLevel 1,000,000,000 - "Entity Land Theme Park" Level 2147483647 - "Computer Lab" Level 2147483648 - "THE Computer" Level 11,000,000,000 - "{UNNAMED}" Level Each Entity has unique behaviors, habitats, and physiological needs, catalogued by eyewitness account in our database, but when in doubt, a good rule of thumb for interacting with entities is to leave them be, for your sake and theirs. Inside The Backrooms is just one of a handful of indie horror games based on the concept of the Backrooms. They have supernatural powers that will lure people to them in order to attack them. There are many different types and varieties of entities, both hostile, and passive. RELATED: Horror Games Set in Unusual Locations. Most entities are hostile, so it is strongly advised to run away in the event of an encounter. Not much else is known about the imposters, including whether their intentions are good or bad overall. Drag and drop items from Some are classified as a sub-entity or variant of an individual entity species because they resemble one another in appearance and/or traits. Entity 10, otherwise known as the Skin-Stealers, are tall, seemingly skinless, humanoid entities that peer through the darkness with two beady red eyes. Pending: The entity was recently discovered, however it behaviors are unknown, and is still being researched. The Fiction Project Explained, Evil Dead Rise Age Rating and Parents Guide. "Name" is what the entity is known as. The unknown whispers from the dark shadowy figures just beyond the windows lends a heavy hand to just how creepy they really are. Being that this entity is so large and mysterious, as well as dark and creepy; and coupling those facts together with it being able to know clip through walls, puts it up towards the top of this list. The entity's intensions can vary. There are well over 1000 entities known to occupy the back rooms. What helps them move up in the list is the fact that they are creepy. Even if you avoid these terrifying beasts, you could get caught in the web of a Giant Spider. Being forced to look at this creature, not knowing if it'll run towards the player staring at it anyway, builds more terror inside the player than the humanoid entity's eerie but plain design. This entity is a psychic house cat. Those who open the ornate doors that occasionally appear in Level 4 will find themselves in Level 5, the Terror Hotel. Level 5 consisted of two distinct areas, the luxurious main lobby and a grungy labyrinth of maintenance tunnels known as The Boiler.. They often are seen scratching their skin profusely. Entities are creatures inhabiting the Backrooms. They are classified into four categories: their number, name, hazard, and habitat. "Number", as the name suggests, refers to the numerical notation of an entity. "Name" is what the entity is known as. "Hazard" refers to the implicit danger of an entity, ranked on a scale of zero (0) to seven (7). These Dullers can no-clip their arms through walls in order to grab a person by their throat in order to catch them and kill them. The concept of this skinless entity is horrifying in and of itself. As a result, Level 1 is home to various survivor communities that sustain themselves through scavenging and trade. I was wondering if you could expand on your opinions in this article, specifically why you put entity 23 in D tier? If they do this, they can inject you with their special venom, which makes your skin fall off, and turns you into one of them. The The party goers are called this, mainly due to their appearance, and the level in which they reside. Should you stumble down a flight of stairs in Level 6, you will splash down into Level 7, Thaslassophobia. Outside of one room, Level 7 is a vast, shallow ocean. Related: Evil Dead Rise Age Rating and Parents Guide. In this tier list, the creepiest of the creepy will be at the top in the red category labeled S. The least creepy category will be in the green section labeled E. As we move through the anomalies and categories, there will be an explanation as to why each one has made that tear in the list, as well as a detailed explanation of what that entity is. Entities are a category of varying beings and organisms residing within and originating from the Backrooms. These entities can be found only on a single level. Other than that they are not one of the more dangerous entities in this list. The Backrooms are often depicted as endless maze-like hallways. Anomalous Entities are entities which do not conform to the format of a standard entity page. That said, since the popularity of the urban legend has skyrocketed, fans have built on that setting and created other subliminal levels of the Backrooms. Class 3 Entities are the most common Class. Hounds are incredibly strong and fast, which help them move up the list from the bottom sections. As a result, the list in those parts has been shortened to just the catalogued entities. Entities with anomalies are also clearly marked with special symbols, etc. Entity number 121 is also known as a bone thief. 4 Entity 8: The Hound Entity 8, known as The Hound, is one of the entities that players run into most often within Inside The Backrooms. Since the games release, its quickly become one of the most popular games based on the Backrooms. Connected to Level 2 via fire escapes, Level 3, the Electrical Station, is another labyrinthian floor dotted with bizarre machinery. Do Not Sell or Share My Personal Information. The Backrooms are certainly one of the most surreal stories to have graced readers screens for a long time. However, if the person does not except the offer, they have a chance to run and make it to another level. The thought of the fact that, even though you are able to get away, you still cant get away because they have already done what they needed to do is the scariest part about this entity. They are also super intelligent. These creatures also do not have hands and instead they have leech like teeth at the end of their arms. WebList of Common Entities. The Backrooms Full Wiki is a FANDOM Games Community. Her professional career in writing has only just begun, as alongside writing for GameRant she's been a writer at Sportskeeda going on two years now. Being a floating eyeball is bad enough, but adding the incredible amounts of speed and strength, with the mysterious nature behind this entity, makes it obvious that it would find its way up the tier list a good way. jumpscares are sudden and jarring to players, Best Modern Horror Games That Use PS1 Graphics, The Best Free-to-Play Horror Games on Steam, A Hollow Knight: Silksong Shadow-Drop Could Kill Two Birds with One Stone, Cassette Beasts: Bootlegs (Shinies) Explained, Amanda the Adventurer: The Piano Puzzle Solution. Entities are creatures found in Da Backrooms. This leaves those trapped within with no other option but to wander until they find a way back to reality or down to a deeper floor. : These entities can damage to one's mental health. For convenience, theM.E.G. This level of unclarity places these entities towards the bottom of the list, due to the fact that several of the others have purely evil intentions. To keep things from getting too complex, this article will explain the nine primary levels of the Backrooms and the entities that haunt them. In this list, entities are organized through numbers. Other than being able to intimidate them they are incredibly vicious creatures, and will attack on site. There are also wiki pages with entire websites filled with entity lists. If you are searching for a back rooms entity list, this is the spot for you. There is not too much in the way of new information to learn about these entities due to their similarities to werewolves. The most common are Hounds, hostile dog-like entities that will aggressively hunt any humans they encounter. However, fans of the Backrooms have collectively agreed that the first nine levels of the Backrooms, often referred to as The Main Nine, form the backbone of the Backroms nebulous canon. However, the Camo Crawler is tame compared to the parasitic snake-like Paralie or the murderous child variants of the Facelings. These backrooms entities most often dont have any facial features what-so-ever. Level 7 is home to two entities. Now you have a better idea of the backrooms as a whole and you also got to see a ranked tier list of the creepiest entities within the backrooms. Possessing a unique day-and-night cycle, Level 3 is inhabited by several entities that tend to avoid sunlit rooms. This designation is used for certain parts of the list where vast sections of it only have a few catalogued entities. If for no other reason, it can make your bones disappear right out of your body just by looking you in the eyes from a distance. Jeffery looks like a typical blue and gold macaw. The Backrooms refer to those unloaded, subliminal areas that seem oddly familiar to viewers as if theyve explored them in a dream. However, the sensory deprivation that Level 5 inflicts on wanderers has driven many to insanity. In-game, players need to maintain eye contact with The Hound in order to put distance between the creature and themselves. While the leaky steam pipes are dangerous enough on their own, the danger of Level 2 lies in the sheer number of hostile entities that live there. There is minimal footage and little information to be found. While it might be unnerving to see something so familiar amidst the fear of the unknown within the Backrooms, the Carnivorous Balloons simple design doesnt have the same scare factor as some of the other entities hidden in Inside The Backrooms. There are different creatures inside of every level, and if you are looking for information on these creatures, there are plenty of places to find that. They are shown as followed: Class 0 Entities are creatures which no threat to the player. Players need to turn corners carefully and look down hallways before taking off, because Entity 3 could be right around the corner or further down the hallway, staring and smiling with its eyes and grin that pierce through the darkness. Take extra precautions if encountering this Class of Entity. Entity 8, known as The Hound, is one of the entities that players run into most often within Inside The Backrooms. The only known way to escape from this entity is to throw sugar at it. This means that they are sneaky in their approach which certainly makes them creepy. WebThe Backrooms: The entity is found in all levels. If their blood is, in fact, see-through, they are an imposter and not a human. All they need to do is get one good touch on you with the razor sharp leech like mouths at the end of their arms. For convenience, the M.E.G. These creatures are known to add extra layers of skin on you once they make contact with their hands. Inside The Backrooms All Creatures and Entities Entity 1: Not Confirmed Entity 2: The Window Entity 3: Smiler Entity 4: Deathmoths Entity 5: Clump Entity 6: Inside The Backrooms is just one of several indie horror games based on the Backrooms urban legend. Smilers; Deathmoths; Hounds; Growlers; Located at the bottom of Level 7, Level 8, The Caves, is the deepest of the Main Nine levels in the Backrooms. They are most often aggressive and seek to attack and potentially kill the player. More than any other entity within Inside The Backrooms, Entity 3 will both terrify players and make them feel as though there truly is no escape from the monsters inside the endless maze in which players find themselves trapped. - This article was updated on April 19th, 2023, Attack of the Fanboy / GAME GUIDES / All Backrooms Monsters and Entities for every level, The latest news in the world of video games at Attack of the Fanboy, Oshi no Ko Episode 4 Release Date and Time on HIDIVE, One Piece Chapter 1082 Spoilers and Release Timeline, Video Game News, Reviews, Guides & More | Attack of the Fanboy | 2022 GAMURS Group All Rights Reserved, All Backrooms Monsters and Entities for every level, What Are the Backrooms? Tyler is a twenty-one-year-old senior studying professional writing at Champlain College. Inspired by the eerie image that started it all, Level 0, also known as The Lobby, is an endless labyrinth of nonsensical hallways decorated with yellow wallpaper and lit by fluorescent lights. If players were unnerved by the mechanical Siren Head, they'll be just as frozen in fear by the lanky, wiry creature known as the Unknown Entity. WebEntities are creatures found in Da Backrooms. Once your bones disappear, and you have simply caught in a glimpse of its eyes, you will be unable to defend yourself any longer. WebBackrooms Entities and Levels Tier List. The most dangerous entity found on Level 2 are Smilers, terrifying creatures that stalk their prey from the shadows and can only be identified by their piercing eyes and glimmering teeth. Most of what is known about them is the fact that they are able to take on the appearance of humans and blend in with others around them. All Entities in Inside the Backrooms. The windows are exactly what they sound like. Unfortunately, there are only a small number of entities that are Class 0. Entities are non-human lifeforms which can be found on various levels. Do Not Sell or Share My Personal Information. They are nearly found on every level in the backrooms. However they are not that intelligent. Here we will be making a ranked tier list of the creepiest entities within the back rooms. has assigned every entity a number. Hi! User blog:JustaWhiteSkull/father of the void archive, User:MoonlightSerenity/Sandbcx for the Facelings, User blog:SkyCityXD3/Non-Canon Joke Entry 1, User blog:TheTigerFiles/Entity - The Bright Light That Shines Over Infinity, Do Not Sell or Share My Personal Information. And they are able to end a life. This is a large creature with an incredibly wide open Imposters:. THIS IS A FICTIONAL CONCEPT, Scan this QR code to download the app now. If you do the exact proper steps needed to tame him, he will not turn you into a zombie and leave you alone from then on. Some people say there are as many as 1000 levels inside of the back rooms. You can still add new ones. The thought of laying on the floor with no bones unable to defend yourself has to be the creepiest idea on this entire list. Putting this information together with the fact that adult facelings are actually often times nice and helpful; this places these entities at the bottom of this list. WebEntities 0-99 Entity 0 The Humans Entity 1 The Backrooms Entity 2 Windows Entity 3: Smilers Smilers Entity 4 Deathmoths Entity 5 While this means that Level 0 is technically one of the safer levels in the Backgrounds, many new arrivals succumb to hunger and thirst or are driven to madness by Level 0s sheer monotony. Inside of the fandom for the backrooms, there are many YouTube channels that visit most of the entities and levels that there are information about. If, however, you are able to make it to another level; it will not have those same powers. Because the Backrooms narrative is entirely fan-generated, hundreds of floors and thousands of entities exist within the Backrooms established lore. has assigned each entity a number. This is one of the most terrifying things I have ever heard. The urban legend is based on a simple question: given that there is a human simulation, what if a person clipped out of reality and into the unloaded areas of the map? Entity (Number Unknown) Cable Monster or With one gaze into their eyes located in their mouth, your bones will disappear and they will eat you. Once the skin stealer has put on the persons skin suit and situated it properly, they look exactly like the person that they took it from. MORE: The Best Free-to-Play Horror Games on Steam. The fact that not being careful enough with eating sleeping and drinking water while you are in the back rooms can turn you into this horrible grotesque creature that is no longer human is absolutely terrifying. This entity resembles a This entity, dubbed "Bacteria" by its creator, Kane Pixels, is tricky to come across within Inside The Backrooms if players are relying on proximity chat or even just being in the same voice call as others to communicate while playing. The reason that this entity makes its way to the top of this tier list is due to the fact that, if you make eye contact with the eyeballs inside of its mouth, your bones will disappear. The only reason that they are not higher up the list is the fact that you can momentarily stun them into not attacking you by intimidating them. The entity is intimidated by the eye contact and won't bound toward players if they're staring straight at it. God save you if you hear something wandering around nearby, because it sure as hell has heard you" Glowing smiles, sitting in dark rooms. These entities were planned to be added into the game, but they were scrapped. Other types of entities found in Level 1 are Skin What makes this entity so scary and creepy is the fact that it does not choose to kill his victims right away. Although the entitys jumpscares are sudden and jarring to players, at the end of the day, Entity 110 is just a hostile red balloon. In this list, entities are organized by numbers. Conflicting accounts may exist in the database, and trusting your gut is the best way to survive. Not only can these entities steal your identity, but they can also mimic your voice in order to steal your entire identity as a whole. With four-player co-op and decent graphics (given the game is still in early access), Inside The Backrooms also sheds its own spotlight on some of the chilling entities that are rumored to stalk those unfortunate enough to be trapped in the Backrooms. Entity 110, known as the Carnivorous Balloon, truly encompasses fear in what is familiar. Entity 3, known as The Smiler, is by far one of the most horrifying entities in Inside The Backrooms. Their mouths are long and horrifying, decorated with tiny sharp teeth built so that they can wear their victim's skin as a disguise. "CE" means "Catalogued Entities". Backrooms Freewriting Wiki is a FANDOM Lifestyle Community. While it may appear to be a harmless balloon at first glance, if players get too close to it, it latches on and attacks with a gnarly jumpscare. Other types of entities found in Level 1 are Skin-Stealers, which prey on humans by disguising themselves with the skin of past victims, and Dullers, grey humanoids that ambush prey by pretending to be puddles. The only footage that is able to be found and documented from this entity is of it next to entity number 121 and attacking a human in an almost impossible physical manner with respect to speed and strength. They are classified into four categories: their number, name, hazard, and habitat. Do Not Sell or Share My Personal Information. Class 1 Entities are creatures who are not outwardly hostile, but can be harmful if provoked. They are incredibly mysterious and found throughout the almost the whole back rooms on almost every level. These are the game's most terrifying entities. This entity resembles a disheveled humanoid figure that walks all on fours, similar to a dog or a caveman. The major reason that this entity is at number one in the S tier category is the fact that if you simply catch a glimpse of its eyes, your bones will simply be gone. However, if you feed this cat nothing or low quality meat, it may turn into a vicious animal and attack you. If the person has no odor, either way, they are an imposter. Once you are a partygoer, you will not remember your past life, and you will turn into a partygoer, your self, attacking humans that find themselves in the back rooms. The major reason that Jeffrey finds himself so high on this list is due to the fact that he can turn you into a mindless zombie for all eternity. Mostly found in the earlier levels, this creature can also be found in nearly every other level. Once you are there, they will make eye contact with you and take your bones in order to eat you. I found that article to The first of the two is Tiny, a fish-like humanoid that hunts everyone it encounters with a spear. Description: Clumps are stran Read Chapter Chapter 6 Entity 6: "Dullers" Jeffery is also known as entity number 7 and is incredibly intelligent and tricky. "Number," as the name suggests, refers to the numerical notation of an entity. Lets look at all the entities in Inside the Backrooms and how to survive them. "Hazard" refers to the implicit danger of an Entity, ranked on a scale of zero (0) to seven (7) (Exceptions apply). Backrooms Wiki is a FANDOM Lifestyle Community. Christopher is a Doctorate student for Psychoanalysis and therapy. Skin Stealers are also known as entity 10. Do Not Sell or Share My Personal Information. Bone thieves are the creepiest backroom entities that there are. Back rooms Entity List Bone Thieves:. Do Not Sell or Share My Personal Information. Variable: Entity's behavior depends on the Level/kind of entity, it is. However, while Level 1 is arguably the most friendly floor in the Baxckrooms, its also home to several deadly entities. Accessed through a door labeled office sector in Level 3, Level 4, the Abdonded Office resembles an empty office building. These creatures are known to have a serious skin condition similarly to mange for dogs. This entity is attracted to radio signals, meaning that players who are using the in-game walkie-talkies to communicate have to limit their communication or suffer the consequences. The entire body of this entity is covered in tiny little suction cups, which are used in order to keep the skin suit on that they are wearing from whatever person they take it off of. Be warned- Class 2 Entities can be found in large groups, such as Death Rats in Level 2. WebEntities are known as creatures inhabiting the Backrooms, usually dangerous and always avoided due to their danger, but you might find entities that can be helpful during your Level 3 is also home to several entities found on earlier floors. Fortunately, Level 4 is home to various human outposts that will lend aid to wanderers. Originating as an eerie picture on a 4chan board, fans of the Backrooms have expanded upon the initial lore by adding additional layers, or floors, many of which are inhabited by bizarre and often terrifying creatures known as entities.. If you attempt to hold or tame Jeffery and you are unsuccessful, you will become a mindless zombie that worships him forever. The term "Entity" covers a wide variety of beings, from friendly inhabitants with human-like intelligence, to mindless beasts, to creatures whose motivations and abilities are beyond our understanding. They have no recognizable features other than a drawn on :-) where a normal face would be. The reason that they are at this location in the list is due to the fact that it is difficult to keep eye contact, and if you break that eye contact, they will attack you. Below, all the main entities of the backrooms. The only way that you could find out that a skin stealer is not human, other than seeing its blood, is realizing that they cannot speak any meaningful thoughts. Do Not Sell or Share My Personal Information. These entities aren't ingame yet, but will be added in one of the future updates. After you have found yourself laying on the ground in a pile of human meat, the bone thief will eat you much like a snake would. As a void of total darkness, Level 5 isnt inhabited by any entities, not even Smilers. Outside of its uncomfortable affiliation with office work, Level 4s main feature is its windows, against which falls seemingly-endless precipitation. Unlike other floors, however, Level 0 is devoid of native entities. Unofficial Backrooms Wiki is a FANDOM Lifestyle Community. N/A: The entity has not attack anyone yet. These include Smilers and Scratchers. Appropriately, this level is home to some aquatic entities. Entity number 121 is also known as a bone thief. This level is also home to Growlers, aggressive but dim-witted creatures made of pipe-cleaners that hunt through echolocation. WebEntity Number: 4 Habitat: Majority Description Deathmoths are giant moths that inhabit the Backrooms. Entities are categorised into 6 separate classes. It can travel to a different level and find you, but it will not be as strong. While this entity may be easy to avoid, the paralyzing fear to players who are communicating using walkie-talkies as to if and when Bacteria will spawn around them is chilling, especially in those dark hallways. While the younger facelings are mischievous and often times devious, they are still not nearly as evil or dangerous as many of the other entities within the backrooms. C next to an entitys name means that the entity is part of a personal canon. However, most Class 4 Entities must be purposefully summoned to fight.
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