post tame stat calculator ark

See the wiki on more info, e.g. So by average you can count that you will get 10-12 levels to each stat after tame. Bump Newtonsoft.Json from 13.0.1 to 13.0.2 in /ASB-Updater (, update savegame toolkit to handle unclaimed creatures in ownerless cr, added Carcharodontosaurus, adjusted Dinopithecus, Initialisieren Sie das Commit, um ".gitIgnore"- und ".gitAttribute"-S, Udpate translation.txt and French translation. Well since we know its torpor, and we know that torpor can't be buffed with exp levels, we can figure out how many levels have been spent. Didn't like your outcome? Last updated:May 6, 2017 (v257). Anyone know any good stat calculators they'd like to share? my server got shut down so when i start back up i'll make sure to take all of this into account when taming and breeding. Your initial attempt always has a 75% chance to succeed. Once trained they were all close to 30k Health and 400-450% melee and that was enough to do the Monkey on Hard and the Broodmother on Medium, though I struggled against the Dragon on Medium. The stat gain per level is calculated off say316% and 232% damagerespectively, if it Gains2% of the original stat each level. The Tm is negative for aberrant-variants (-0.04). Therefore you will most likely end up with around 85% of stat points invested. The Procoptodon has been added today. the same question for this scenario: 100% effective kibble tame150 spino vs 100% effective kibble tame 15 spino? Also, if you can find a lvl 100+ to tame, it will more than likely have that much melee inherently, making it a much more promising and useful Dino. We'd need a whole separate section of the forum for that or no other posts would get through the clutter. im very appreciative of the ones who answered that for me. ARK: Scorched Earth Console Commands and Cheats, ARK Admin Console commands on PlayStation 4, Survive ARK Companion app released on Android, PSA: SA Companion and new permanent double rates. Copyright 2022 Studio Wildcard. So it has 205 Melee Damage (100 base + 21 levels * 5%). PER LVL YOUR QUETZAL Health 1200 +240 3 pts - + Stamina 800 +40 3 pts - + Oxygen 150 +15 3 pts - + Food 1200 +120 3 pts - + Weight 800 +16 3 pts - + Melee Damage 100 +4 3 pts - + I also know that the stats that matter for breeding are the ones immediately post-tame. A sizeable amount of Vitality and the majority of your Engraving Points are provided by them. Certainly don't pay that amount for it. Accurate post tame calculator is huge, the stat tracking is amazing, the breeding plan is stupidly useful, he has even included a ingame window stat grabber now which is blissful af. Privacy Policy | Partners: ArkForum.de, This taming calculator, amongst other features, is also included in the. How To Use A Stat Calculator. February Baryonyx, Basilosaurus, Ovis and Purlovia added The bonuses based on effectiveness you never see, they are applied as the dino tames out so the post tame melee stat already shows it. If someone on the forums asks if their animal has good post-tame stats, fire up Smart Breeding and input the data, then say yay or nay. Most of the species from Aberration seem to have a multiplier of 0.96, so tamed dinos have slightly less health than wild ones. our highest melee post-tame is 366.9 and the most recent rex i tamed has a health of 11.8k. To use this ARK stat calculator, you'll need to first knock out a wild creature. OR one can just delve a bit more into the game mechanics and calculate those stats themselves instead of asking every time. If you fill in the stats of the creature after it has been tamed, or from one of your bred dinos, the result will most likely be unreliable. www.dododex.com i know that the 11.8k health rex will be hard to replace but im not sure about our highestmelee stats. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. zip in an arbitrary folder to use it as a portable or shared installation. This topic is now archived and is closed to further replies. alsodon't certain animals receive a melee bonus based on effectiveness? Special thanks to reddit users /u/tomfoolery_72 and /u/Renox15. If you manage to breed two parents with different max stats, for example damage and health, you might end up with a baby dinosaur that has both health and damage maxed! Experienced all the new contents and features leading up to today. I would say as long as you get something close to those stats then it should be fine to breed with. Formula is known. By goodness i didnt think i was asking for that muchi just wanted to know if my rexes had good enough melee and health to start breeding them for mutations. finding rexes that we can start breeding to get a good lineage. Sure, some I might be able to tell you off the cuff, but it's because I memorized the information due to extensive use of it, not because I have a notebook where I write down then sift through all this data. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Also Hyaenodon and Hesperornis! If you're not too familiar with the way the bosses work, for the Monkey and Spider you need to focus on Health more than Melee and tank them,but the Dragon has a breath attack that takes 10% Health from anything it hits,regardless of how much health your Rex's have so for him you want to focus more on Melee than Health. Stat gain per player applied level is a percentage of the POST tame stat value. If your dinois above this 85%, you are lucky to have found a wild dino that has more stat points invested than the average dino (however, 100% stat points invested in oxygen mightstill not be an optimal tame). For anky's you really only care about melee and weight. Finally, the bottom row shows how much of the stat points have been assigned, in comparison to the optimal case. January 29: Gallimimus has been added (patch v233). The ARK taming calculator is updated to include even themost recently released dinos. ive searched google and the forums for this answer but i've heard different things from different people and i'm hoping to lay this question to rest. The maximum amount of stat points for a dino is equal to its level 1. Percentage is independent of level. The rex with 450 melee will gain more melee damage per level than the rex that started with 190 melee . Each try consumes a set amount of, Unlocking a point reduces the success rate of your next attempt by, Manage the percentages to obtain the most points for your, Use up all Positive and Negative forging attempts! They must be reforged at the Ability Stone Cutter NPC before you can equip them. This page explains how the value of the stats of creatures is calculated. either way I think you'll be fine with that trade. All rights reserved. at all. and this applies to all stats on the particular creature. It came out to: there is a calculator on the gamepedia wiki that will do that for you. Use this website, this will show you the exact amount of bonus levels based on your rates. The speed of a wild dino is not increased, so that stat point will be wasted. Would the post tame stats follow that? Cookie Notice are these good stats to start breeding or should i look for higher ones? By using this calculator you will always know beforehand whether it is a good choice to tame the dino, or if you should move on to try and find another one with better distributed stats. Broodmother & Monkey - 30k Health, 450% Melee. Ability Stones provide you with 2 random Combat Engravings and 1 Malus Stat. These stones are mostly obtained through your daily and weekly activities as drops or rewards. Thats why you should tame dinos, which have max 10-13 stat levels less than your current one. Again we see that the spino gains +5% Melee Damage with every level of Melee Damage that it gains. Please It is now fully updatedup to patch v222! The calculator will then automaticallydecrease the amount of primary food needed. and our If nothing happens, download Xcode and try again. Most calculators are for WILD dinos, tamed dinos are calculated differently. far more weight than anything though. Stat gain per player applied level is a percentage of the POST tame stat value. Always know how much resources you need by calculating them with the ARK: Survival Evolved taming calculator. By Powered by Invision Community, Base stat multipliers are affected by NOTHING other than the, In addition to bonus levels, most creatures have at least one stat that has a Taming Multiplier that is based on Taming Effectiveness" - Ark Wiki (in a brief research it looks likes this is melee for everything though). Demigod, January 22, 2018 in General Discussion, were gearing up for bosses. Next, you will have to fill in the stats of the dino that you want to tame. You can verify this by looking at any of the stats calculators (like for example this one from Dododex http://www.dododex.com/stat-calculator/spinosaur ). After setting it up correctly, you can also export the dino files ingame and easily import them in the app. That means that Igot a big increase elsewhere (Ibelieve it was hp in this case). So say a rex has 14k health and another one has 10k health the 14k rex will get more health per level up applied than the 10k rex. This means that both theQuetzalcoatlus(patch v218.0) and the Mosasaurus (patch v219) are now calculated with the original devkit values. Maybe the stone has bad Engravings? If speed Points didn't exist all of a sudden then all tames would loose levels and people would have no idea why, and we would see a solid 3 months of posts like we did after the flyer nerf with people not understanding new levels. When you perfect tame it, this spino gains 70 levels, which is convenient because we'll assign 10 points to each stat, which means it now has 31 levels in each stat (plus the extra 2 in Speed). So thanks everyone for their input. Extracts possible levelups of creatures to get the values for breeding. Ive been using the Dododex stat calculator for my creatures to see if they are worth keeping around. With the ARK: Survival Evolved taming calculator you will always be prepared for anything. doesn't change anything. Do Not Sell or Share My Personal Information, increase per domesticated level as% of Vpt (value post-tamed): Id, increase per domesticated level modifier: IdM, multiplicative taming-bonus modifier: TmM, TaM as property PerLevelStatsMultiplier_DinoTamed_Add, TmM as property PerLevelStatsMultiplier_DinoTamed_Affinity, IdM as property PerLevelStatsMultiplier_DinoTamed, BabyImprintingStatScaleMultiplier: IBM (default: 1). For more information, please refer to the Cookie and Privacy policy by clicking the 'Read More' button. Consider selling those you can't benefit from on the Auction House, as other players can! So what I would do is I would tame a creature, put its stats into Dododex, and see the level distribution to determine if the wild creature had the stats I wanted before I altered its stats in any way manually. What the wiki means is the tames don't count the points that ark gives to their speed stats, this has always been the case. Manual with links to external resources like guides and videos, using your example of a spino, on 1x rates,

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